I'm now a bit indifferent to social mining/points systems: if I can do it easily, I do it; don't waste time just for a badge... Frankly, identity isn't valuable just by displaying it; in the end, it depends on whether the project is willing to give and how they give.



Previously, I also experienced FOMO, posting and interacting daily like going to work, but then I looked at the economic collapse points of chain games—inflation kicks in, studios enter the scene, token prices spiral—and points just become "air." So now I prefer to pick two or three projects I follow long-term, with simple task paths and manageable risks. Others are just passing by, giving a like if I can, and if I can get a bubble tea for it, great; if not, I don’t feel guilty.
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