There's a real trap in the 'stealth mode' playbook. Keeping everything under wraps until launch day sounds smart in theory—minimize competition, control the narrative, avoid early criticism. Except reality doesn't cooperate. Projects built in silence often just stay silent. They never ship. The momentum dies, the team gets scattered, and suddenly three years pass with nothing to show.



Meanwhile, the stuff we shipped publicly? Different story entirely. Yeah, you get exposed to feedback early. Yeah, people poke holes in your roadmap. But you also build momentum, attract collaborators, and iterate based on real signals instead of assumptions. The friction becomes a feature, not a bug.

It's counterintuitive but the data keeps pointing the same direction: transparency breeds success; secrecy breeds graveyard projects.
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GasBankruptervip
· 11h ago
Invisible mode is a trap, don't go for that. It's really just the projects with no output for those three years...
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PretendingSeriousvip
· 11h ago
NGL stealth mode is just self-deception. There are many projects that haven't made any noise for three years.
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CompoundPersonalityvip
· 11h ago
To be honest, the stealth mode approach is really self-deceptive. I've seen too many projects hold back for two or three years, only to end up with nothing. Conversely, those who constantly shout in the community and repeatedly get scolded are the ones who survive.
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TheShibaWhisperervip
· 12h ago
Invisible mode is a trap; all the projects that have been stuck in the vault for three years came about this way.
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NeverVoteOnDAOvip
· 12h ago
Haha, that stealth mode thing is really self-deception. Holding it in for three years just to end up with nothing.
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LiquidityLarryvip
· 12h ago
No one really remembers those three years in darkness; instead, the projects that talked while building have survived.
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