NFTs are stuck on a tricky problem—once the metadata is on the chain, it’s permanently fixed. Attributes can’t be changed, visuals can’t be updated, and rights can’t be added. To upgrade an asset, you have to re-mint it, which is time-consuming and labor-intensive.
Walrus takes a different approach. It allows creators to adjust NFT attributes, unlock dynamic effects, and add rights credentials through smart contracts at any time, all without re-minting. This transforms NFTs from static collectibles into living, growing assets. Creative workers are no longer constrained by unchangeable metadata.
This opens up a lot of imaginative possibilities for the creative industry and gaming ecosystem—from the growth progress of virtual avatars to dynamic attributes of game equipment, new ideas can be explored.
View Original
This page may contain third-party content, which is provided for information purposes only (not representations/warranties) and should not be considered as an endorsement of its views by Gate, nor as financial or professional advice. See Disclaimer for details.
10 Likes
Reward
10
7
Repost
Share
Comment
0/400
down_only_larry
· 7h ago
That's right, NFTs should be able to grow into living things to be worth holding; otherwise, they're just a dead image.
View OriginalReply0
PebbleHander
· 9h ago
This idea is indeed good; finally, someone has thought of solving this pain point.
Directly changing attributes without re-minting? If this can really be implemented, the imagination for game equipment will explode.
However, can Walrus cover the gas fees... Frequent contract calls might incur another cost.
View OriginalReply0
BearMarketSunriser
· 13h ago
Hmm... This is what an NFT should look like. The concept of live assets is brilliant.
I like the idea of Walrus; finally someone thought of this.
No need to re-mint, saving so much gas, and attributes can be changed freely. The gaming ecosystem players will go crazy with joy.
To be honest, those NFTs with fixed metadata were really a tax on intelligence. Now there's hope.
Now creative workers finally don't have to be constrained. The imagination space opens up, and it's truly different.
Wait a minute, could this be played in a crooked way... How to prevent attributes from being arbitrarily tampered with?
Finally, we've waited for such a solution. Depend on it.
View OriginalReply0
SellLowExpert
· 13h ago
This is what I want to see. NFTs should come to life.
---
The idea of walrus has some potential. Finally, someone has broken free from metadata constraints.
---
Wait, you can change attributes at any time? How can rarity be guaranteed then...
---
Game equipment is definitely worth playing with. Dynamic attributes are definitely the next big trend.
---
The re-minting fee is too high. Saving costs like this is no small matter.
---
Okay, okay. Finally seeing some innovation.
---
But could this technology be abused? It feels like there are significant risks.
---
Can virtual avatars grow up? Sounds like the game character system has been upgraded.
---
The key is how much the gas fee can be reduced. Otherwise, changing attributes is no different from re-minting.
---
I just want to know when this will be listed on exchanges.
View OriginalReply0
FadCatcher
· 13h ago
Damn, this is exactly what I wanted. NFTs can be upgraded without re-minting, directly changing attributes? This way, the equipment in players' hands really comes to life.
Why do I feel the game developers should have done this earlier? Those fixed NFTs before were really useless.
Walrus has some real substance in this logic, allowing creators to completely break free from the rigid constraints on the chain.
Finally, someone understands that metadata shouldn't be a tombstone.
The ability for game equipment to dynamically upgrade is a crucial move, and the monetization ideas are coming again haha.
This really turns NFTs from broken stones into living entities; changing attributes in the contract saves gas fees and feels great.
Imagine virtual avatars growing with you—kind of crazy.
Static NFTs before were truly boring; now they finally have some vitality.
View OriginalReply0
GreenCandleCollector
· 13h ago
Damn, this is what I wanted. NFTs can finally survive, no need to re-mint every time there's an upgrade.
View OriginalReply0
RooftopReserver
· 13h ago
Really, the old fixed metadata approach was too rigid, locking holders in like blind boxes.
Walrus's idea is okay; dynamic adjustments are indeed more convenient, but the key is whether creators will actually use it.
Dynamic upgrades for game equipment sound good, but I'm worried it might just become another scheme to cut the leeks.
If it can be implemented, the playability of games and virtual avatars could really be enhanced.
Metadata can be changed, rights can be added, it feels a bit like bringing NFTs from inanimate objects to life, which is interesting.
By the way, is this technology stable? What if there are mistakes in the modifications? If the contract has bugs, wouldn't that be more troublesome?
Forget it, I'll just observe for now; anyway, I won't lose out.
NFTs are stuck on a tricky problem—once the metadata is on the chain, it’s permanently fixed. Attributes can’t be changed, visuals can’t be updated, and rights can’t be added. To upgrade an asset, you have to re-mint it, which is time-consuming and labor-intensive.
Walrus takes a different approach. It allows creators to adjust NFT attributes, unlock dynamic effects, and add rights credentials through smart contracts at any time, all without re-minting. This transforms NFTs from static collectibles into living, growing assets. Creative workers are no longer constrained by unchangeable metadata.
This opens up a lot of imaginative possibilities for the creative industry and gaming ecosystem—from the growth progress of virtual avatars to dynamic attributes of game equipment, new ideas can be explored.